Luisa Soriano
I have worked in teams to make games with great results. Always focusing on our users and how to deliver the best experience.
My main roles have been UX design and gameplay development.
GAMES
I have experience coding in C, C#, and Java. I have used game engines such as Unity 3D, Unreal Engine and Game Maker 2 to make pc and mobile games.



I programmed this arcade style game using C# on Unity Engine.

AI
I have experience coding AI in C#. I have done an AI State Machine for a first-person zombie shooter game.
The zombie has the ability to hear, see, and smell blood.
The zombies also have intelligence associated with them to locate where sounds come from. The smarter the zombie, the more accurate it would predict where a sound is coming from.
The AI uses vector math, Euler angles, and quaternions to have a more accurate and natural feel when it needs to change its path or search for the player.




DESIGN
I have experience doing research, personas, wireframes, low-fi prototypes, and doing user testing to aid my design process focusing on users to design applied games, experiences, and different interactions.


The first stages of the wireframe of the game.

